User Experience Design and Usability Heuristics
- History of User Experience, Definitions and Terminology
- UX vs. CX vs. UI vs. Usability vs. Usefulness
- International Heuristics and Standards on UX, IA and UI
- Agile, DevOps and UX Design
- Building the UX Team, Defining Skills, Roles and Responsibilities
- 5 Layers of UX Design (Strategy, Scope, Structure, Skeleton, Surface)
- Users, Customers and their Characteristics
- UX Maturity Assessment and Improvement
- Return on Investment (ROI) in UX Design
- How to convince upper management on UX Funding
Strategy
- Defining the Product/Service
- Know who you are Designing for
- Persona Definition, User Profiling
- User Research
- User Prioritization, Mental Models
- Persona Definition and User Journey Mapping Tools
Scope
- Defining Functional / Non-Functional Requirements
- Defining Content Requirements
- Contextual User Scenario Design
Structure
- Interaction Design (Workflows, Flowcharts, UML Diagrams, Use Cases)
- Information Architecture (Linear, Hierarchical, Hypertext, DB Model Oriented)
- UX Card Sorting (Open and Closed)
Skeleton
- Navigation Design (Global Navigation, Local Navigation, Contextual Navigation)
- Prototyping (Paper Skecthing, Mockup Design, Low-Fidelity Prototyping, High-Fidelity Prototyping)
- UX Wireframing Tools
Surface
- User Interface Design
- UI Design Patterns
- Gestalt Principles, Material Design, Flat Design
- Colors and their Meanings
- Supporting People with Disabilities, Accesibility Heuristics
- ISO 9241 and ISO 9126 Standards
- Principles of Good UI Design
- Designing for Mobile
- UI Design Tools